![]() ![]() “The Lazarus Project will proceed as planned.” We took a three-phased approach to remastering the trilogy. Remastering a single game is a deceivingly complex process, so creating a proper plan for how best to mitigate risk while reopening three games to full development was foremost on our minds. ![]() The simple process of blowing the dust off, let alone implementing foundational changes like updating the version of the engine, will undoubtedly cause unexpected issues. ![]() When a game is in its final state, it generally resembles a house of cards. Here’s what’s included:įor those interested in the technical aspects of game development, it’s probably no surprise to hear that changing almost any asset or system can (and will) break something else. Within this blog, we’ll give you an in-depth look at our remastering process with a specific focus on key changes and improvements made to the visuals.
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